Super mario 3d world cemu 1.4.19/18/2023 ![]() GX2: Fixed texture decoding for compressed textures with a size smaller than 16x16 GX2: Added vertex data cache (cache vertex data in GPU memory instead of re-uploading it for every drawcall) ![]() Drastically reducing the number of load/store operations when not enough registers are available.Ĭoreinit: New API _ghs_mtx_init(), _ghs_mtx_dst(), _ghs_mtx_lock(), _ghs_mtx_unlock(), OSSleepThread()įsa: Asynchronous file operations now support sending the result via message queue (instead of callback) CPU: Added new instructions to recompiler: LWARX, STWCX, STWBRX, LHAUX, LHZUX, type 5, 6 & 7 for PSQ_L and type 5, 6 & 7 for PSQ_ST, DCBZ, ADDC, MFCR, FDIV, FADD, PS_SUB, PS_NEG.ĬPU: Improved handling of XMM registers in recompiler.
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